由杰玛 @多汁的九游会登录评论 / 的Gebs24
从任天堂娱乐系统的8位时代开始,我就迷上了下水道的四个绿色小家伙: 忍者神龟. 如 an adult I can vouch 那 I am still partial to watching the classic 80s Cartoons on YouTube 和 I’m certainly not shy when diving in to session of TMNT IV:我的SNES上的乌龟。我经常想知道为什么特许经营权在视频九游会登录世界中如此受欢迎?也许多年来,TMNT视频九游会登录的稳定一致性一直吸引着粉丝参与其中?还是可能归因于自我还是个小女孩以来,TMNT卡通的发展几乎没有停息?我想知道是否有可能 爱情失败 有这么多的特许经营权? Teenage Mutant Ninja Turtles Mutants in Manhattan 有一个 lot of hype around it. 的 trailer looked stunning 和 the cel shaded graphics really seemed to transport the franchise back to the comic book roots 从 the 80s. 的 脚丫子, 比波普&碎石机,碎石机;在我的拙见中,一切看起来都很棒。 Platinum Games的任务是使四个绿色帅哥活在 PS4, Xbox One, PS3, Xbox 360 和 个人电脑 but did they create a 好 enough games to satisfy the longest standing fans? I played through the campaign 和 was left feeling a little underwhelmed! ![]()
一个非常糟糕的主意...
TMNT视频九游会登录扎根于合作战役中。不只是合作,而是我们玩家可能会称呼的 沙发合作社。 似乎很快会开始谈论不喜欢的事物,但是没有 沙发合作社 为什么?很多粉丝都希望体验此功能,但是不幸的是,在线多人九游会登录文化的兴起触发了经典九游会登录的灭亡 沙发合作社 称我为老式,但真烂!曼哈顿的TMNT突变体确实具有一些兑换功能。在整个实时九游会登录过程中,您随时都可以在四个绿色小家伙之间滑动,这并不奇怪。每只乌龟都有自己的 忍术能力 通过在每个级别之后获得经验值可以进行开发。这个 片 of RPG element to Mutants in Manhattan made me smile. It worked well 和 I enjoyed changing my abilities around after each level. Naturally, 所以me abilities are more useful than others. I doubt many of you will be overly thrilled with the 助力跳! Levels, levels 和 more levels 我一直偏爱TMNT侧面滚动动作九游会登录,而不是3D关卡。曼哈顿的Mutant吸引了我的注意。 合理! 的 first level took place on the streets 和 on rooftops of Manhattan. 的 city looked bland 和 became repetitive very quickly. Unfortunately 这个 was a recurring theme for all of the levels. 好的 起初但令人沮丧的单调。我感到白金九游会登录公司赶紧在曼哈顿发行TMNT Mutant,以配合新版TMNT电影的发行。这是大假发的经典举动,但这是以牺牲质量为代价的。 那里’s no denying 那 TMNT Mutants in Manhattan looks absolutely stunning. 的 cel shading is top notch in all areas. I’ve started to become less 和 less interested in graphics over the years 如 I feel 故事 视频九游会登录具有更大的分量,但我认为呼叫遮挡是优点之一。
我收到了很多球迷的评论,他们怀疑战斗机械师说“他们觉得草率”。那是我的新事物。我走进曼哈顿的Mutants时,对即将发生的事情不屑一顾,因为我听到了一些 平均 things about it. With 那 being said you’ll have an option to barrel in to the tutorial mode at the beginning of the game. I’m glad I did 这个 如 there’s more to the controls than one would expect in a TMNT game. How did 这个 translate in to real time game action? Pretty well. Switching between turtles seem fluid 和 executing the Ninjutsu moves were great. Think 快节奏的骇客& slash 和 you'll have a 好 idea of what to expect 从 the combat. 在某些情况下,一次处理似乎太多,导致帧停顿。通常这发生在boss战中( 一些严重的杀戮!)。再次,似乎有点仓促。虽然取消了疯狂的Turtle组合感觉很棒,但事实并非如此 如 丢了一些帧真好。
你应该买吗? 这是一个容易回答的问题。实际上,我可以给您多个:
0 Comments
由杰玛 @Juicy九游会登录评论 / 的Gebs24
我可以肯定地说,自从我一直是恐怖九游会登录的粉丝 生化危机 爆发了 Playstation 1。为了我, 恐怖九游会登录 就像逃避现实中的逃避现实。无论是 hack 和 slash, survival horror 要么 僵尸肠破坏恐怖, 我总是感到不得不退缩 层数 of whatever is thrown at me. 请讲 of 层;恐惧的层次 was released back in February 2016 by Blooper Team; a dev team 那 I’d never heard of until now. My question was: Did Blooper produce a significant enough game to win over the hearts 和 minds of 当前一代eration gamers? 至少可以说,《恐惧的层次》采用了扭曲的九游会登录方式。我们的主要人物是一位无名画家,在他努力创作杰作的过程中,似乎在精神病发作的过程中打了巴掌。 精神崩溃 is a easy way to describe the overall vibe 和 setting for our main guy but ultimately 这个 sets the tone 和 故事 for our main campaign. ![]()
我们的任务是在维多利亚庄园内找到六个物品 迷宫。 的 level of distortions can be intense within the manor 如 we often come across doll-like apparitions, 所以unds of babies crying, muffled voices through walls 和 the odd scribbling’s a child’s handwriting all over the walls. After thirty minutes of playing 这个 all seems like pretty boxed-standard stuff for a horror game which made me question at how shallow the depth’s 要么 rather 图层的 really were? In conclusion, incredibly shallow. I rarely felt scared, I rarely felt trapped 和 Layers of Fear became predictable very quickly. I never felt stuck on any puzzle the game presented me with. In star contrast; we all remember the 演示 (*在取消时哭泣*)不是吗?现在那很激烈。太恐怖了我在这么小的空间迷路了。那条“ L”形的走廊让我像水手一样诅咒!恐惧的层次与恐怖,阴谋或厌恶的程度相差无几。
《恐惧的层次》是故事的重头戏,似乎通过大厦中的各种线索向您滴灌。不幸的是,这些线索不够迅速,因为我发现自己变得非常沮丧 想知道会发生什么? Usually I adore the suspense 和 build up in games but Layer’s Fear gives you nothing to chew on. I literally felt like there was going to be no end to the madness within the mansion! What’s more is 那 I noticed a lot of repetition of inanimate objects: the same pair go glasses, the same military medal, the same door knobs lamp shades 和 books. Remember me saying Layer’s of Fear is 浅得难以置信? Well there we go. I would have 有一个 more immersive experience if 这个 were not the case; it felt like a lazy attempt to 打扮 所做的一切的经验是 打扮下来。
无论您是在玩《恐惧的分层》 PS4, Xbox One 要么 个人电脑,您的注意力最多只能保持一个小时。单调为我杀了它。一世 preferred the pace 和 setting of Outlast. At least in Outlast I felt 如 though I was getting 所以mewhere, I felt the 恐惧 of being slaughtered by 所以me trapped, tormented 所以ul 和 it lasted longer than two hours! This is probably one of the shortest reviews I've ever written but 这个 is literally everything I have to say about the abysmal experience of Layers of Fear. Sorry guys! Please share your thoughts in the comments section below.
由杰玛 @Juicy九游会登录评论 / 的Gebs24
It’自从我玩汤姆·克兰西(Tom Clancy)九游会登录以来已经有一段时间了。实际上,它可能已通过Ghost Recon重新回到Playstation 2上,因此它’s fair to say 那 I went in to 师 with an open heart 和 an open mind. Now, running on 当前一代 hardware 和 个人电脑 Tom Clancy的下一批产品于2016年3月8日与The Division一同推出。
We are in Manhattan 和 we are in the middle of the post events of a smallpox pandemic. This pretty much destroyed New York City 如 we knew it 和 instead created a crime fuelled dystopian 所以ciety. What was once a bustling city, full of tourists, workers 和 成功 transformed in to a war zone with tired looking people, collapsed surroundings, danger 和 disease. Ubisoft play 这个 out with a reel of fictitious news castings at the beginning of the game. This did a great job at setting the tone 和 hype for the campaign 那 was about to ignite. From there, I could create my player attributes 和 off we ventured in to the dangerous Manhattan streets. 该部门是一个开放世界的大型多人在线九游会登录,有些认真 可口 RPG元素。一种 角色扮演九游会登录 你可能会问?我不会’众所周知,我们完全没有将该司归类为RPG’是第三人称射击九游会登录,但正如我所说, 元素 在The Division中,我经常会问:这应该是RPG吗?育碧高雅地将这两种类型’一起产生这种爆炸性的冒险。升级系统乍一看似乎有些复杂,但与任何九游会登录一样,我都很快适应了这一环境。我如此迅速地拿起了震惊 如何’s actually. I recall watching a lot of the Beta footage 和 thinking at how cluttered the interface looked but don’t let 这个 fool you. 师 is surprisingly user friendly 和 what’自从Ghost Recon没有’也不会影响我的九游会登录方式! 马克的来宾博客 @ EmeraldZone.net
的 正当理由 series is known for its 高辛烷值 action, gameplay diversity 和 large, scaling worlds. Its engine has set it apart 从 the competition 和 continues to deliver a playground of fire, wind 和 water where destruction is king 和 all else can suck an egg. 正当防卫3 继续相同的前提 高辛烷值 行动。
如 里科·罗德里格斯(Rico Rodriguez) you are once again let loose in a tropical paradise overruled by a violent 和 omnipotent dictator, General Di Ravello. Rico must destroy the general’s resources across the sunny island to liberate rebel strongholds 和 build C好,正当理由’分数系统的答案。角色花名册上还出现了一些空洞的刻板印象,这是陈词滥调éd对话有时像幽默。这个快乐的黑帮乐队必须共同努力,击败Di Ravello,以恢复小岛的自由。它’都是相当熟悉的领域,所以让这款九游会登录与众不同。 In the last game, money was used to buy weapons 和 vehicles. 3 has an improved system where ‘beacons’收集以弥补供应下降,使它们对那些愿意收集的供应者来说是无限的。‘Flares’是另一个用于在敌方要塞之间快速移动的有用收藏品。创作者足够聪明,可以免费为‘liberated’在九游会登录进行过程中,加快动能区域。
可以肯定地说,《孤岛惊魂》是 与世隔绝 从 孤岛惊魂4。 是的,双关语是故意的。孤岛惊魂(Far Cry Primal)在很多地方做很多事情 孤岛惊魂4 went wrong 和 它似乎rather ironic 那 孤岛惊魂 似乎提前了几年 孤岛惊魂4。 I’本·本问我自己:为什么?它有什么作用 所以 孤岛惊魂4被忽略了吗?
九游会登录玩法 和 setting 《孤岛惊魂(Far Cry Primal)》设定于公元前10,000年 fictional 欧洲中部奥罗斯山谷的环境。当我第一次听说这个“石器时代”的设置时,我至少感到不知所措。一世’我从来没有真正喜欢过这段时期的书籍,九游会登录或电影,所以我为什么要花时间在九游会登录上呢?我判断有多错误。孤岛惊魂(Far Cry Primal)感到电,从一开始就感到电。 Takaar是主要角色,隶属于Wenja部落。 Taaker从一开始就感到坚强而无所畏惧,因为首要任务之一就是制造弓。那仅意味着一件事:我们成为了捕食者,狩猎正在进行中;没有消息’,没有过度烘烤的介绍;直接行动。塔卡尔’他的狩猎技巧从一开始就随着他的敏锐度而得到了提高。在外行’术语Taakar的能力使我们能够轻松地发现威胁并 感兴趣的项目 按R3。我想知道这是否会使某些任务变得太容易,但我又错了。 眼见 the objects were only viewable if they were in a certain radius 和 within a level viewing plain. That’s right Taakar can’看不见岩石,拐角处或穿过山丘,这意味着如果我要在自己的感觉范围内保持例如山羊的状态,我必须快速移动。 亚当的访客博客 @亚当·米勒
让’s face it. 外星人:殖民海军陆战队 sucked. Big time. Gearbox promised the world, 和 delivered a shambles. Alien fans everywhere were disappointed. More than disappointed, they were angry. Sega had to make things right next time. Flash-forward to the announcement 那 Creative 如 sembly would be making the next game for the franchise; 外星人:隔离。这将是一个恐怖九游会登录 由一个外星人主演的偶像艾伦·里普利(Ellen Ripley)的女儿阿曼达·里普利(Amanda Ripley)。 People were understandably sceptical. With a single Alien, would the focus be on 和roids 要么 even worse 雇佣兵?他们将如何以不会感到被迫的方式包括里普利的女儿?仅制作过Total War九游会登录的开发人员真的可以制作出像样的Alien九游会登录吗? 创意大会将其钉牢。他们 绝对钉牢它。 外星人:隔离 是该系列的兑换九游会登录。
如上所述, 外星人:隔离 是一部生存恐怖九游会登录,由艾伦·里普利(Ellen Ripley)的机修女儿阿曼达·里普利(Amanda Ripley)主演(从电影中看),他与机组人员一起前往塞瓦斯塔波尔(Sevastapol)站,以接替Nostromo的飞行记录仪。阿曼达(Amanda)对这项任务有个人兴趣,因为这可能会帮助她找到失踪已久的母亲。在塞瓦斯塔波尔(Sevastapol)崎rock不平的着陆之后,您意识到发生了一些不好的事情。这个地方倒塌了,墙壁上满是鲜血和涂鸦,机器人们的举动有点怪异,幸存者似乎并不高兴见到你。当您很快意识到自己被塞在塞瓦斯塔波尔而没有交流时,情况变得越来越糟,并且上方的通风装置潜伏着一些东西。不好
凯文·基萨内(Kevin Kissane)的客座博客 @Agent_Prince
2015年底,动视发布了 变形金刚:毁灭,一款全新的《变形金刚》视频九游会登录(在 PS4, Xbox One, Xbox 360, PS3 和 个人电脑)。由Platinum Games(Bayonetta,Vanquish)开发, 变形金刚:毁灭 做一些大胆的事情。不,不仅仅是创造一个像样的《变形金刚》九游会登录(实际上太棒了),而且它不是基于任何迈克尔·贝垃圾。相反,他们回到了专营权的开始:第一代。
For those not familiar, Generation One was the 要么iginal Hasbro toy-driven cartoon 和 comic series 那 started in 1984. Although it only lasted 3 years, it was a worldwide 成功 那 spawned an animated movie 那 has a huge cult following, 和 countless now-collectible toys. Although 那 series ended almost 30 years ago, there have been multiple reimagining’s over the years, 和 it’s fair to say 那 the afore-mentioned Michael Bay monstrosities have indeed rekindled the memories of the 要么iginal (and indeed best) series.
Despite the quite frankly surprising news of a Generation One based 视频 game in the works, I was initially met with mostly scepticism. Transformers 视频s games largely have a terrible record, 如 do many series/movie tie-ins, unless Lego appears in the title. 的 news of Platinum Games 如 the developers certainly helped alleviate those initial 恐惧s; Bayonetta 和 its sequel are 2 of the best 视频 games to ever grace a television screen, 所以 I became swiftly confident they could deliver. 的 result is more than meets the eye.
白金(Platinum)有点传统的第三人称 砍斜杠 formula is adopted well 这里; incorporating both physical attack combos 和 artillery-based projectile attacks. 那里 are 5 classic Autobots to choose 从, 和 once you get over the cool 因子 of being the 要么iginal Optimus Prime, with his 要么iginal Peter Cullen voice once again, you 所以on discover the other characters (Grimlock, Bumblebee, Sideswipe, Wheeljack) have enough variety between them to offer different experiences. Grimlock in particular, in his Dinosaur form, unlike everyone else’s vehicle forms, offers different combos 和 attacks.
但到目前为止,最令人惊讶的因素是 变形金刚:毁灭_ 是粉丝服务, 怀旧 因子. 这绝不是完美的视频九游会登录;它没有Bayonetta的作战深度,也没有Vanquish始终如一的完美背景,也没有尝试以其他任何方式重新发明轮子。但是不要误以为这是一款糟糕的九游会登录,就像许多其他动漫九游会登录一样,只有出色的粉丝服务。 的 characters 和 combat style is interspersed with the 故事line 和 boss-ridden levels delightfully, 和 of course the bosses themselves are recognisable favourites such 如 Starscream, 声音wave, 和 of course Megatron. Each 和 every character even has their own heavy metal theme 从 the excellent accompanying 所以undtrack, which surely has to get a release. Believe me, I’ve 如ked, but it’s a ‘no’ for now.
的 perfectly nostalgic cast 和 characters come together with a plot 那 easily fits in canon with the series, 和 plays out much like any typical episode would. It’s the perfect Saturday morning 视频 game derived what was once everyone’s favourite Saturday morning cartoon series. Everything about 这个 package is any Transformers fans’ dream. 的 beauty of the game is its appeal; it knows why you’re playing it before you’ve even booted the game up: you love the 80’s Transformers, 所以 you are going to love 这个. 凯文·基萨内(Kevin Kissane)的客座博客 @Agent_Prince
Ronald K的来宾博客@ MusicManiac1965
之前 目前这一代 发布侠盗猎车手5(Grand 的ft Auto V), Xbox 360版本, 和 finished the 故事 five times even before the Xbox One version came out. GTA在线 was a ton of fun too but there where no heists. I was eager to find out what a more tweaked 和 more detailed version could add to my gaming experience, 如 I knew, I love 这个 game a lot!
图形 我注意到的第一件事是帧速率更加平滑。高速公路旁边的广告牌可以读到很远的地方。在城市的贫困地区,您会看到房屋破旧,油漆工作不良,标签和地面乱扔垃圾。所有这些小细节使这座城市看起来更加逼真,因为没有街道像Xbox 360版本那样干净。纹理更锐利,道路上有更多的汽车,更多的行人并且更厚 foliage 森林地区的九游会登录给人以成品和优美的外观。 我所能发现的我不喜欢的是阴影离屏幕更近了。这在城市的高速公路上最明显,并且并没有真正破坏九游会登录的外观,但是从模糊的阴影到清晰的阴影可能会更加平滑。我宁愿靠近汽车的边缘不那么尖锐,而不是阴影很大的阴影 noticeable swap in detail, close to the car. 声音 This goes for the in car radio stations 和 the music but also the voice acting, 和 所以unds of the city. I noticed a better 所以und quality in the music, but also the voice actors 所以und a bit more clear on my 5.1 surround set. You can leave it up to 摇滚明星九游会登录 to give attention to detail in the 所以und 和 music department. 的 奔忙 and bustle of the streets, the conversations all around you 和 the 故事 of the 主要三个字符 are of a high caliber. For me, 这个 feels like I'm playing a action movie. 的 extra music in the next generation version is nice, 和 ads more variation to the radio stations. When I play the 故事, I leave the radio where the characters are listening to, but when I play online, I listen to Los Santos Rock Radio, 和 Non Stop Pop the most. 九游会登录玩法 起初,当我来自GTA IV时,我并不喜欢他们改变汽车的操控方式,但是现在在花了很多时间在360和One版本上之后,汽车的操控方式对我来说越来越重要。我喜欢它,现在您可以如何在转弯处更快地行驶,甚至当您碰到路缘石和前轮的正确方向时,有些汽车甚至可以放在两个轮子上。与在Xbox 360上播放相比,更平滑的帧速率肯定会给处理带来很大的提升。我喜欢这样的事实,您可以选择不同的瞄准辅助,甚至完全将其关闭。当您以第一人称模式(下一代版本的新功能,在Xbox 360上不可用)玩九游会登录时,如果您想进一步挑战自己,可以关闭瞄准辅助功能。我以第一人称模式完成了两次九游会登录,只完成了驾驶时必须拍摄的部分(想想迈克尔的船被偷了,而您追逐了 在高速公路上),我切换回远景 然后将十字准线瞄准目标,但除此之外,我喜欢这种新模式如何为九游会登录带来新鲜的感觉。也很酷 摇滚明星九游会登录 put lots of time 和 effort in the extra animations, 如 it's not just a matter of slapping on a new point of view.
It has been a fantastic year for 电子九游会登录发行 at least in my humble opinion. 的 Xbox One 和 Playstation 4 camps hosted a plethora of games to keep us busy well in to 2016 和 beyond. I've been particularly impressed with Polish developers. It seems fitting to discuss 所以me of the 庄稼的奶油 随着2015年的临近,让我们来看看我的前五名和荣誉奖。稍作停顿,我就此主题创建了一个YouTube视频,但认为此博客可以很好地运行。
5-垂死之光![]()
垂死的光 was released on Xbox One, Playstation 4, 个人电脑 和 Linux in January 2015. Techland, the Polish development team behind 垂死的光 dropped us right in to the thick of a zombie apocalypse in the 虚构的 city of Harran. Our main protagonist, Kyle Crane, is sent out to Harran to 所以urce a political figure who went AWOL. Kyle's priorities soon change 如 he quickly finds himself learning the art of Parkour in a bid to tackle the undead 和 save survivors. Straight of the 蝙蝠 它似乎 就像经典的《僵尸启示录》故事情节一样: 一个人在对不死生物的任务中 but it worked incredibly well. 的 open world, Harran looked stunning 和 felt 所以 vast in both day 和 night. Day 和 night were a pivotal 如pect of the game dynamics. During the day it seemed a whole lot easier to meander around Harran without receiving too much damage. I never felt 受到威胁 白天。垂死的光感觉易于管理。夜晚一到,气氛就变了。怪物和僵尸都成为掠食者。怪兽有着鲜明的敏捷性,使我感到好像我一直在被猎杀。当我感到自己的生理变化(手掌发汗,心律加快)时,我喜欢在夜间与垂死之光的联系方式。 自然,这增加了 九游会登录的困难性反过来改变了《垂死之光》体验的流畅性。认为是, The Opposite of 单调。是的,我开始见证了《死亡之光》的许多层次。
Amidst the day to night transition, we were able to craft new weapons, mods, abilities 和 more. 如 with any zombie game I would expect 这个 所以 I don't have too much to say about it. 死岛 had a similar 功能,但感觉并不吸引人。我发现Dead Island的升级有时太方便了,而我更喜欢 死亡之光的难度增加。毕竟,逃避是我们拥有的最大武器吗?战斗或逃跑? 《死亡之光》给了我这些选择,而《死岛》似乎更多是关于战斗。 4-直到黎明![]()
直到天亮 is a Playstation 4 Exclusive 和 was released in August 2015. Critics slammed 直到天亮 发布后不久,因为太短,但有一个 multitude 的结尾,直到Dawn可以让您很好地娱乐 2016年。直到黎明完成很多事情,这完全 eclipses the short 故事 campaign. Eight friends find themselves trapped on a frosty mountain 和 seek shelter in any log cabin they can find. 那里 are the typical cliche´ 编织的个性 hide 和 seek 恐怖的故事情节通常会让我畏缩。但是,过于古怪 弗拉特 和 抱歉 个性工作精美。
直到Dawn被开发 超大规模九游会登录。 九游会登录选择似乎是从《大雨》中大量借用的,因为选择就是一切。我们做出的每一个选择都会影响结局。您可以看到许多不同的结局 这里. Who survives is up to you 和 even 然后 直到天亮 is likely to shock you. 艾米莉 pissed me off 所以 badly 那 she had to go! (SPOILER ALERT). 艾米莉 in fact survived the fall in to the cavern 和 proceeded to frustrate me for a few more hours. Joking 如ide, Supermassive Games did a phenomenal job allowing the 故事 to evolve with plenty of plot twists. 的 script is excellent 和 voice acting is high end stuff. My only gripe is 那 the camera angles are fixed. Upon reflection I believe 这个 adds to the sense of helplessness 和 恐惧. 那里's a lack of control with fixed camera angles in 直到天亮 所以 whilst it's a minor offset it's an advantage 太。如果你玩过 直到天亮 那么我强烈建议您拿起一份副本。我是 期待看到Supermassive Games的其他九游会登录。 3-命运王![]()
命运 的 Taken King was released in September 2015 和 is impressive piece of DLC for 邦吉的 当前一代的杰作,命运。当我最初把 视频 出于这个主题,评论者指出,《被采取的国王》并未适用,因为“这是DLC,因此不算在内”。我不同意。我真的很努力 适合 在我扮演《 的 Taken King》之前,他还是《命运》。诚然,我没玩过前两首DLC, 狼之屋 和 下面的黑暗 but the Taken King really changed the way 命运 felt for me. 的 Taken King offers players a chance to level up to level 40, offers new enemies, a fresh campaign 和 more. Here's what 邦吉 关于被占领的国王不得不说:
命运: 的 Taken King, the next great adventure in the first person shooter 命运 universe, introduces a new 故事 campaign 和 quests, new enemies to fight, new locations to explore, new Strikes 和 Crucible maps, a new Raid 那 will put players to the ultimate test, 和 more. To stand up to the challenge, players will have access to three new devastating Guardian subclasses, 和 a massive arsenal of weapons, armor, 和 gear.
在回答有关“被采取的国王”的评论时 不允许 I 如k you to re-think your thoughts. It's clear to me 那 的 Taken King offers a lot more than the previous two pieces of DLC 和 takes the campaign to a whole new level. I've never felt 所以 powerful in other first person shooter games. 的 entire universe connects with players on a level like no other. Thank you 邦吉! Erm, Halo what?!
2-巫师3:狂猎
巫师3:狂猎 由2015年5月发布 CD项目红色。我记得拆箱 巫师3:狂猎 是角色扮演九游会登录的绝佳补充 家庭 alongside Skyrim, Fallout 3 和 Oblivion. What separates 的 Witcher 3 (aside 从 it being a next generation 视频 game) is 那 the world is 所以 much more fulfilling. I wrote a comparison between Skyrim 和 的 Witcher 3 和 这里's what I had to say about the open world in Wild Hunt:
《巫师3:狂猎》中的世界看起来绝对令人惊叹。 CD项目红色使白天和黑夜的过渡非常顺畅, dusk and dawn are very 显 by the colour changes. I noticed a lot of burnt 要么ange coming through at sunset in 的 Witcher 3 Wild Hunt, which made the transition to night a little more realistic 和 tasteful. Skyrim’s world is not 如 aesthetic. Before I played 的 Witcher 3 Wild Hunt我不会注意到Skyrim多么单调 world feels. 的 colour palette leans more towards colder colours like blues 和 greys. Now I’m fine with 这个 but it’s important to recognise at just how bright, rich, warm 和 alive 的 Witcher 3 feels in comparison.
巫师3:狂猎 starts out with a fully comprehensive tutorial mode. Prior to stepping out in to my first mission I felt fully equipped for the challenge. What flawed me was how impressive the start was in terms of 故事line, graphics, character interaction, suspense 和 richness of the world. If 第一印象最后 然后 巫师3:狂猎 在我脸上留下淤青!有关《巫师3》的深入剖析,请查看我的 在这里写博客.
1-辐射4
辐射4 于2015年11月发行, the delight of fans across the world. I don't think I've ever been 所以 excited for a gaming release 和 it's fair to say 那 we waited a long time for 辐射4 to be announced by the mighty 贝塞斯达.
辐射4 has already been pegged to be Game of the Year 2015 所以 it's no surprise 那 it's at my number one. Exploring the Wasteland never felt 所以 好. 的 vast barron, post apocalyptic wasteland of Boston is jammed packed full of wonder 那 encourages player's to venture. And venture we do! I've barely scratched the surface of the main campaign 和 I'm over thirty hours in. I'm continually tempted to side track in to the depths of the 临时演员 正在促销。与主要故事相比,我相信我已经完成了更多的边路任务,但这没关系。谁还需要罚款肖恩,我们那一小撮欢乐,对吧?辐射4(或其他辐射九游会登录)与探索有关。激动不知道接下来的山上是什么,不知道锁在门或箱子后面的东西,也不知道在Radroach上会发现什么战利品,都是Fallout 4雄伟诱人的一部分。 辐射4's 故事line stems around revenge. In the beginning we are lured in to Vault 111 only to be frozen alongside our spouse 和 baby. Unfortunately, we are the only one to leave 111 进入后数百年。 肖恩呢 成为我们的主要问题 protagonist 和 谁带走了他? 驱使整个故事穿越荒原。 Speaking 的,我们很快就与犬类朋友打招呼, 狗肉. He is a great addition to 辐射4 for company, 蝙蝠tle 和 carrying items when we are over-encumbered. I'm sure we all know by now 那 狗肉 was modelled 从 the lead level designer's real life dog, River. Check out 这个 视频 to go behind the scenes with 狗肉:
辐射4对我而言已接近完美。我完全摆脱了日常生活的压力。我很想听听您对2015年起选择哪种九游会登录的看法。
2016 被认为是强劲的一年 电子九游会登录发行. Drop me a comment 和 let me know what you're looking forward to. In the meantime you can check out these 视频s 从 my youtube channel: 由杰玛 @Juicy九游会登录评论
那里’毫无疑问,《古墓丽影:崛起》是一款很棒的九游会登录。 Crystal Dynamics产生了史诗般的冒险,这是事实。一世’ve 读 和 watched numerous reviews 那 ranked the new Lara Croft adventure 如 an 八 和 in 所以me cases 九 out of ten 和 I’ve been left wondering why? Before you 读 any further, know 那 I, like many of you, was a teenager when the first 古墓丽影九游会登录 got a release on the Sega Saturn 和 Playstation 1 和 one thing is very, very clear to me: Tomb Raider is one of the most evolved series on the market. 的 Rise of the Tomb Raider seems nothing like the very first 古墓丽影九游会登录。我听到很多人说“of course it’s not” 和 especially since the franchise was 所以ld to Crystal Dynamics years ago. 的y’永远是我想要的一部分 那 古墓丽影九游会登录 back but the rational part of me knows 那 Tomb Raider is forever changed 和 it’新一代的九游会登录玩家坐在他们的控制器后面,蜿蜒穿过 Tombs.
|
电子九游会登录评论 for the PS3, Xbox 360, PS4, Xbox One 和 任天堂Switch加入社区:最新的YouTube视频:电子九游会登录商店:分类目录
所有
|